Growth Trends for Related Jobs
There are many perks audio engineers enjoy, such as the personal satisfaction of being able to work with a variety of creative people and supply technical expertise on challenging projects. However, just as in all occupations, hard work, determination, and experience are necessary to reap the benefits.
According to Payscale, entry level and average audio engineers working for production and post-production companies earn $30,000 to $50,000 per year, while experienced engineers working for the same company can earn more than $80,000. Those who venture out as freelance and independent engineers earn per project, and depending on how hard they work, they can earn much more or much less.
Audio engineers work in creative environments such as concert venues, recording studios, edit bays and film recording stages. Likewise, audio engineers collaborate with producers, directors, editors, musicians, singers, and composers. Depending on the type of project, such as engineering a film score or engineering a live concert, hours can be flexible or strict and vary from project to project. An engineer utilizes his or her expertise to create unique or requested sounds using mixing desks, software programs, microphones, amplifiers, keyboards, drum kits, guitars and a wide variety of other musical and audio gear.
Options and Opportunity
There are many options for those who hold an audio engineering degree. Become a live concert engineer or freelance engineer and work with bands, singers, and orchestras; work for television production and post-production companies on TV shows, commercials, and news casts. Another intriguing perk for engineers is the ability to work for studio recording artists, providing the best possible sound for the projects. Audio engineers make proper level adjustments and offer technical solutions to make the sound top-notch. Likewise, engineers provide sound effects for theaters; composers and directors hire audio engineers to assist with the technical aspects of setting up musical work stations, finding unique sounds for a specific project, and mixing and adjusting the final output for optimal sound quality.